9-18-15, 04:43 PM
As most of you know, TTT hardly ever populates, and it is difficult to do so.
There are a few reasons for this. First of all, TTT in general is a difficult game mode to populate.
Secondly, the server TTT is on is pretty laggy, and crashes frequently.
Another reason is the amount of addons and player models that new players must download when they connect.
So what we can do, is a few things:
1) Move TTT to a new, faster server. Also move player models to a workshop collection instead of downloading on connection.
2) Move TTT, but make new players download player models to prevent kids whining about errors. (UPDATE: They will appear as kleiners instead of errors!)
3) Keep TTT on current server, but move player models to workshop collection.
4) Don't do anything, maybe it'll magically populate.
Keep in mind, if we move TTT to a new host, the IP will change, removing it from everyone's history, making it appear as a new server.
If we move TTT, I will also sync it up with the Pointshop of all the other servers, which will reset everyone's points, but I'll give people points back based on time. It won't include points people gave to you, or points you got from betting, because that's impossible to determine.
IMO, option 1 is the best choice, but what do you think?
There are a few reasons for this. First of all, TTT in general is a difficult game mode to populate.
Secondly, the server TTT is on is pretty laggy, and crashes frequently.
Another reason is the amount of addons and player models that new players must download when they connect.
So what we can do, is a few things:
1) Move TTT to a new, faster server. Also move player models to a workshop collection instead of downloading on connection.
2) Move TTT, but make new players download player models to prevent kids whining about errors. (UPDATE: They will appear as kleiners instead of errors!)
3) Keep TTT on current server, but move player models to workshop collection.
4) Don't do anything, maybe it'll magically populate.
Keep in mind, if we move TTT to a new host, the IP will change, removing it from everyone's history, making it appear as a new server.
If we move TTT, I will also sync it up with the Pointshop of all the other servers, which will reset everyone's points, but I'll give people points back based on time. It won't include points people gave to you, or points you got from betting, because that's impossible to determine.
IMO, option 1 is the best choice, but what do you think?