5-17-17, 07:31 PM
Yeah I know that i have 3 suggestions pending ATM but I figured this one needed to be made due to a spike in how much it's abused.
New Rule: No Team Sabotaging (Mostly for humans team)
Ways it's broken~~
-Stealing the starting arsenal and suiciding
-Taking items from a dead player and suiciding
-Taking a deployed Turret/Arsenal/Resupply from a dead player and suiciding
-Destroying or Sabotaging on map craftables (Already listed in rule 10, could be integrated)
-Taking on map items and suiciding
-Deliberately placing an arsenal crate inside or right next to the zombies spawn, giving them easy access to break it.
Now a good majority of these deal with suiciding, as in purposely switching to the zombies team by means of going into their spawn making it so no one can take said stolen items, or jumping off of a cliff. Because there is no rule covering these acts, staff are technically not allowed to administer any form of punishment.
I suggest that the punishment for offending this rule would be a 1-2 day ban.
Now if that seems harsh look at it this way~
-Slaying wont do anything as they're most likely already on the zombies team
-Kicking doesnt do anything as they will be automatically reassigned to the zombies team.
*Banning them is the only way to prevent them from doing it for at least a short period of time.
Repeat offenses could result in the ban being even longer.
Anyways, thank you if actually bothered to read this incredibly long post. Not gonna add a poll since this is mostly something for
Saint to decide.
New Rule: No Team Sabotaging (Mostly for humans team)
Ways it's broken~~
-Stealing the starting arsenal and suiciding
-Taking items from a dead player and suiciding
-Taking a deployed Turret/Arsenal/Resupply from a dead player and suiciding
-Destroying or Sabotaging on map craftables (Already listed in rule 10, could be integrated)
-Taking on map items and suiciding
-Deliberately placing an arsenal crate inside or right next to the zombies spawn, giving them easy access to break it.
Now a good majority of these deal with suiciding, as in purposely switching to the zombies team by means of going into their spawn making it so no one can take said stolen items, or jumping off of a cliff. Because there is no rule covering these acts, staff are technically not allowed to administer any form of punishment.
I suggest that the punishment for offending this rule would be a 1-2 day ban.
Now if that seems harsh look at it this way~
-Slaying wont do anything as they're most likely already on the zombies team
-Kicking doesnt do anything as they will be automatically reassigned to the zombies team.
*Banning them is the only way to prevent them from doing it for at least a short period of time.
Repeat offenses could result in the ban being even longer.
Anyways, thank you if actually bothered to read this incredibly long post. Not gonna add a poll since this is mostly something for
Saint to decide.