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Gmod Changelog
#81
2/8/18 - Uber Hats

Uber Hats have been added. The concept is the same as Uber Playermodels; they are an add-on item for Uber Donators, you can choose your own from the workshop, and it will be exclusive to you.

You may have as many Uber Hats (or Uber Playermodels) as you want.

Uber Playermodels have also been improved to make it easier to switch between multiple models; just select "Modify" and chose the model you want. The process is the same for Uber Hats.
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#82
2/19/18 - More Mapvote Fixes

Not being able to vote or see updated votes after a player who voted and disconnected should be fixed. Along with other fixes in this update, there should be no more bugs.

Because this update was fairly large, there may have been unintended changes to mapvotes, RTVs, and map extensions, so if something doesn't seem right, post a reply.
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#83
Yes I'm still not member. Fix it please Tongue
[Image: tumblr_mad16qlQb81qiwf8po1_500.gif]
Im an COOLe Neger, but white
-Abraham Hitler
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#84
3/3/18 - Knife Skins

You can now buy skins for your CS:GO knives.

CS:GO knives will now come unskinned, and you may buy your desired skin from the PointShop under the "Weapon Skins" tab.

After you have bought a skin, you can apply it to your knife with !skins.

You can apply a skin to as many knives as you want, and each knife can have a different skin.

There are 17 skins available, and a new knife, Bowie, has been added. This means there are over 170 knife/skin combinations available.



There are a couple skins not compatible with all knives:
   

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#85
Lore looks nice on the karambit... guess I’ll start playing ttt
[Image: ENsXt.gif]
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#86
(03-05-2018, 09:34 AM)Nuggets Wrote:  Lore looks nice on the karambit... guess I’ll start playing ttt

Lol same here
[Image: 1350182299835.gif]
Quote:y-1/-3=X
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#87
3/7/18 - PointShop Weapon Fixes

Automatic downloading of Frostmourne and Damascus has been added when there are players on the server with one equipped.

PointShop weapons are no longer spawnable on Sandbox.

Frostmourne no longer snipes players when there is an unobstructing entity between the attacker and the victim.
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#88
3/12/18 - Mapvote Modification

The Mapvote has been modified to synchronize map ratings between all servers. This way you do not have to vote on a map on multiple servers, and you'll be able to see the cumulative rating for maps on servers like Prop Hunt.

This modification also removed the dependency on an addon which was (mostly) only needed for the Mapvote. Removal of this addon cleaned up over 35k unneeded lines of code.

In my testing on several different servers there were no problems, but because this is such a large change any new issues you notice may be caused by this, so post them here.
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#89
3/27/18 - SWEP Improvement

Damascus has had a code overhaul to fix several issues:
  • You can now attack while sprinting
  • You can now attack props
  • Blood splatter when hitting players/NPCs
  • No longer breaks M9k (yes this is what broke M9k on Sandbox forever ago (unknowingly))
  • No longer interferes with shift hotkeys
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#90
(03-27-2018, 01:39 AM)SaintLuther Wrote:  3/27/18 - SWEP Improvement

Damascus has had a code overhaul to fix several issues:
  • You can now attack while sprinting
  • You can now attack props
  • Blood splatter when hitting players/NPCs
  • No longer breaks M9k (yes this is what broke M9k on Sandbox forever ago (unknowingly))
  • No longer interferes with shift hotkeys

Does this apply for all servers or just sandbox
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