5-25-17, 01:34 PM
(5-25-17, 11:02 AM)SaintLuther Wrote: Instead of requiring them to not move, they could be frozen and made invincible (or not) for 15 seconds. I would imagine this could lead to some sort of exploiting. Also if the person they are teleporting to dies during the countdown should the tele be cancelled? And if it is, should it still count against the cooldown?
I think the person being teleported should not move and should be able to take damage (unless they're in "!buildmode") this way it is not too over powered... that Is just my opinion... if the person they are teleporting to dies, I think it should be cancelled... as it would be kinda unfair, yet it could be a cool avenge thing, but still.. no. With your 2nd question if that person dies, they can bypass the cool down, a son that would make me and possibly others angery...
(5-25-17, 10:57 AM)deucedemon22 Wrote: The thing about how they can move to be teleported. It would require of them to have knowledge of it. Its kinda like the build mode thing admins will have to constantly tell players how to teleport. Also not moving in sandbox means death. you have a high chance of getting shot.
Well... we make an automatic message that pops up in the Chat... if we make it so you can only Teleport to people in "!party" we make an automatic message for that, or if it is in "!menu" we make an automatic message for that
--FOR THE OVERLORD!!!--