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Sandbox Changelog
#31
@SaintLuther you should add a command to check if a player is in buildmode. its hard to know if a player is in buildmode and driving around in a vehicle killing players. The Anti-build mode killing does not detect is a player kills a person with a car.
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#32
(01-27-2018, 01:08 PM)SaintLuther Wrote:  1/27/18 - Lag Detection

Automatic Lag Detection has been added to both servers to cleanup the map if extreme lag is detected for at least 7 continuous seconds. This should prevent crashes caused by laggy props, dupes, etc.

so today we had a problem with this auto clean. There would be 47 people on and it would lag like it always does but people would build bases and get deleted immediately after , the whole server complained about it. can we make it wo were it freezes all props.
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#33
(02-02-2018, 11:45 PM)deucedemon22 Wrote:  so today we had a problem with this auto clean. There would be 47 people on and it would lag like it always does but people would build bases and get deleted immediately after , the whole server complained about it. can we make it wo were it freezes all props.

Can confirm,  right now, you build something & within 15 minutes it gets cleared because its lagging so much.
could this Addon be modified to detect the exact player(s) thats causing the lag and remove their props but leave everyone elses?
or extend the amount of time it takes before everything is cleared?

Do I love being stuck in walls?
I fucking love walls. I want to marry a fucking Wall


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#34
I changed it to freeze props rather than cleanup the map. If freezing props doesn't remove the lag, than it will cleanup the map after a few more seconds.

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#35
2/7/18 - CSO/CF Weapons Balance

Every weapon in this category received changes to their damage, fire rate, recoil, etc. Changes are viewable within the spoiler below.
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#36
Would it be possible for the server to auto clear Decals every 10 or so minutes?
@SaintLuther @Zellogi

Do I love being stuck in walls?
I fucking love walls. I want to marry a fucking Wall


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#37
(02-07-2018, 11:34 AM)Phil Wrote:  Would it be possible for the server to auto clear Decals every 10 or so minutes?
@SaintLuther  @Zellogi

10 min seems really low. If this is a thing can we do 45 min?
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#38
(02-07-2018, 11:47 AM)TrueCrimson Wrote:  10 min seems really low. If this is a thing can we do 45 min?

There's actually already code for this, you just need to set a convar.
Run auto_decal_clear 1 to clear decals every 30 minutes. I'll probably implement this into !lfg so you can customize the frequency.
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#39
(01-15-2018, 11:45 PM)SaintLuther Wrote:  PAC3 has been updated to the Github version which includes PAC4 and many other features.

Currently these updates are only on Sandbox 2. Testing is encouraged before they are added to Sandbox 1.

Can we have this on Sandbox 1? It fixes many of my PAC problems and is overall a better version than what SB1 currently has. I can't even wear some of my PACs on SB1 because we don't have the Github version. We can live without APG on either server, it does more harm than good.

Also, Sandbox 2 doesn't have the console logging thing that Sandbox 1 does (the thing that tells you who used what tool, who is spawning props/sents/etc, or who killed who with what method). Either that or Consultants can't see it.
Edit: It has it, but it's only partially functional. I can see prop spawn logs, NPC spawn logs, weapon spawn logs, and kill logs from the console, but not tool logs or entity spawn logs.
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#40
@SaintLuther When you are on a broom, and get jailed it does not put the person in the jail until they get off the broom. When you jail them it will allow them to fly around until they get off.

Also why is it that now on sandbox you get all the tools instead of - Phys Gun - Tool Gun - Camera - Hands -

The server console should be set to sbox_weapons 0
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