4-2-18, 11:05 AM
I Have a few more items to hopefully get considered for TTT.
Golden Deagle: Probably been suggested a million times, but I'll do it again. It's a detective weapon that instakills a T, but if an innocent is shot, it kills the shooter. To avoid RDM and all, we could easily just make a rule that says that you still need proof that somebody's a T to shoot them.
Attack-Forcer: A gun with one bullet. Forces player to keep shooting with the weapon in their hands.
Explosive Corpse: If placed near/on a corpse, identifying it causes an explosion. From what I've seen, the damage is a little excessive, so we probably would have to nerf it a bit, or add some sort of beeping sound to allow players to get away.
Remote Detonation C4: Just C4, but you can right click to blow it up. I'll check the damage when I can, but it shouldn't do nearly as much damage as a timed one, maybe the same damage formula of a barrel with longer range.
Golden Deagle: Probably been suggested a million times, but I'll do it again. It's a detective weapon that instakills a T, but if an innocent is shot, it kills the shooter. To avoid RDM and all, we could easily just make a rule that says that you still need proof that somebody's a T to shoot them.
Attack-Forcer: A gun with one bullet. Forces player to keep shooting with the weapon in their hands.
Explosive Corpse: If placed near/on a corpse, identifying it causes an explosion. From what I've seen, the damage is a little excessive, so we probably would have to nerf it a bit, or add some sort of beeping sound to allow players to get away.
Remote Detonation C4: Just C4, but you can right click to blow it up. I'll check the damage when I can, but it shouldn't do nearly as much damage as a timed one, maybe the same damage formula of a barrel with longer range.
Praise the Overlord!