1-19-17, 02:17 PM
(1-19-17, 01:58 PM)SaintLuther Wrote: Didn't see that it was math.fmod, but it is still 1/10 not 1/20. We could do what normal people do and make a simple solution like math.random(1,20) == 1 to get a 1/20 chance.
Spoiler:
If you change it to 1-20 it would be a 1/30 chance since without the random numbers it currently would have a 1/10 chance (same as the other items), that's why I made it 1-10 if it does get selected the chance would be 1/20.
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