2-3-16, 02:10 AM
(2-2-16, 11:04 PM)AlphaSavior Wrote: Point saving can kill servers if not done right and it really takes the challenge out of the game, meaning that if point saving was added then many of the more skilled players that frequent the server would leave, the reason is that although it might make it seem more balanced since new players could save up their points to get a better gun it also goes around, and the skilled players then get the great guns like the boomstick round 1 and then if you put in other things like only on round 3 the high tier guns are unlocked then it takes out the effort put in to try and get it fast by being as efficient as possible, like when I play with my friend ANumberTwelve we plan out what we'll get and how we distribute points, and on a good round we'll get high tier guns round 2 and then we just sit back for a while so we don't unbalance the game while also doing it to make it harder later on since fighting 6 zombies isn't a challenge, the thing that makes lenny face gaming so good is that it stuck to the basics of zombie survival without adding in all that other junk like F:AS guns, and extra points, and it also added in great things like being able to drop the useless fists and lowering the damage of fast zombies, which is what makes it stand out from other servers to the skilled players. Also even if you knew about this and knew a way around it, it still shouldn't be done since the server is already perfect as it is.
I see where your getting at, but there is more noobs than 'pro players' it might just be a handful of people that are good enough to have the skill as you and ANumberTwelve. Im honestly not focusing on the smaller group, id rather keep the bigger group happy
And @SaintLuther the Muscular Trait has a glitch wehn your carrying a door it doesnt align it right
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