4-14-19, 07:02 PM
(This post was last modified: 4-20-19, 12:17 PM by finiteblood. Edited 1 time in total.)
BUMP AND UPDATE!
Since the addon has been recently updated with a quite a few new weapons as well as ammunition types, etc, I'd like to update this list of restrictions.
Firstly, the shotguns of the updated ACT3 have explosive rounds with 40 damage flat, with no dropoff, and quite the blast radius. Now, I don't know if ammunition types can be restricted directly, But the shotguns certainly can be. The restrictions in the shotgun category would likely be:
For donator/member+: The Over/Under shotgun and the M3 shotgun
For admin+: The Lior-12 and M1014, the two semiauto/automatic shotguns.
For the other categories of weapons/the new ones in general:
The Tankgewehr should be restricted even from admins, as it can very reliably one shot any person at ~440 with very minimal dropoff. That, and it can also penetrate several layers of cover some significant dropoff, but it still goes above 100 damage per shot.
For donator/member+: The CDTE, which basically functions as an anti-cover explosive weapon, and the stun grenade as it can be spammed easily and can be rather annoying.
New: MG3 is extremely potent in terms of pure damage output, doing 50> damage while also having an extremely high firerate with a bipod attached already. This one should also probably be restricted in the same vain as the Minigun due to its ability to shred things easily.
This is pretty much the update, but the new function of the shotguns with EXPL ammo and the Tankgewehrs insanely high damage is probably enough to warrant an update.
Since the addon has been recently updated with a quite a few new weapons as well as ammunition types, etc, I'd like to update this list of restrictions.
Firstly, the shotguns of the updated ACT3 have explosive rounds with 40 damage flat, with no dropoff, and quite the blast radius. Now, I don't know if ammunition types can be restricted directly, But the shotguns certainly can be. The restrictions in the shotgun category would likely be:
For donator/member+: The Over/Under shotgun and the M3 shotgun
For admin+: The Lior-12 and M1014, the two semiauto/automatic shotguns.
For the other categories of weapons/the new ones in general:
The Tankgewehr should be restricted even from admins, as it can very reliably one shot any person at ~440 with very minimal dropoff. That, and it can also penetrate several layers of cover some significant dropoff, but it still goes above 100 damage per shot.
For donator/member+: The CDTE, which basically functions as an anti-cover explosive weapon, and the stun grenade as it can be spammed easily and can be rather annoying.
New: MG3 is extremely potent in terms of pure damage output, doing 50> damage while also having an extremely high firerate with a bipod attached already. This one should also probably be restricted in the same vain as the Minigun due to its ability to shred things easily.
This is pretty much the update, but the new function of the shotguns with EXPL ammo and the Tankgewehrs insanely high damage is probably enough to warrant an update.