10-16-20, 09:06 PM
This weapon pack is 600 mb and not only that, but many of the guns in it are already available to us, this is useless.
How about instead of suggesting to remove khris we remove the broken ass mortars and gatekeepers. Both mortars and gatekeepers can become invincible, not only that, but gatekeepers destroy incoming projectiles, meaning someone can place one down in combat and your rocket launcher/Antichrist bullets/everything else becomes useless, and they can be invincible too, breaking them even more. The mortars are literally only used as a way to get cheap kills, and most people just spam them at spawn or random bases to kill anyone leaving or entering, they also, as i stated earlier, can be invincible, in fact i would say the mortars are more likely to be invincible compared to the gatekeepers, and with that you have a: Spammable, explosive, invincible, infinitely spawnable entity.
How about instead of suggesting to remove khris we remove the broken ass mortars and gatekeepers. Both mortars and gatekeepers can become invincible, not only that, but gatekeepers destroy incoming projectiles, meaning someone can place one down in combat and your rocket launcher/Antichrist bullets/everything else becomes useless, and they can be invincible too, breaking them even more. The mortars are literally only used as a way to get cheap kills, and most people just spam them at spawn or random bases to kill anyone leaving or entering, they also, as i stated earlier, can be invincible, in fact i would say the mortars are more likely to be invincible compared to the gatekeepers, and with that you have a: Spammable, explosive, invincible, infinitely spawnable entity.