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Re-add CS:GO knives to ZS?
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Re-add CS:GO knives to ZS?
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Omen267901 Away
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#11
1-20-17, 10:29 PM
(1-20-17, 09:53 PM)Apekis Wrote: I loved it as much as @Zellogi, if not more, but I think the removal was perfectly fair. They're way too overpowered for a melee weapon against the zombies, because you do more damage than most firearms, plus you can have the speed of your previous weapon, as light as it may be. An argument I used myself a few time was "But we're in melee range!" While this is true, the zombies are much less nimble than a player using a pointshop knife, and has less DPS (this is kind of okay, because zombies have more HP, but that's kind of the point)

tl;dr no they're op

If saint can balance stats on them he could lower damage or swingrate a bunch. If not then they could be a super high tier ars weapon.
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Senpai Spook Offline
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#12
1-20-17, 10:58 PM
Can't saint just replace the fists with the knives? All he would have to do is change the speed of the knife and tweak the damage
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#13
1-20-17, 11:23 PM
(1-20-17, 10:58 PM)Senpai Spook Wrote: Can't saint just replace the fists with the knives? All he would have to do is change the speed of the knife and tweak the damage

Then he would have to take out "You can drop your fists" from the loading screen...and none of us want that.
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#14
1-20-17, 11:46 PM
So far 6 "Yes"
1 "No"

and most importantly

6 "Oh no, a ZS suggestion? BURN IT!"

Thanks for the input guys.
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#15
1-25-17, 11:13 AM
Alright, this suggestion has been sitting here for quite a while. Are we going to add the knives or just keep it the way it is?
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#16
1-25-17, 06:51 PM
i was the one who got the knives removed and I think it would be a terrible idea to add them back.

First off they're extremely glitchy, when a human is in front of a zombie the damage sometimes doesn't go onto the zombie but you still get damage indicators, this makes it seem like your doing more damage than you actually are and makes you feel like your getting less points, although this seems like a nerf it really just promotes individualism and makes people want to solo all the zombies, making people fight over who gets to kill the zombies when really it should be the other way around.

second, they're op, what's the point of buying a zs knife, axe, or even mallet when the shop knives are free and way better, its giving a high tier weapon for free on the first round which makes it extremely unbalanced.

third, the normal attack does 25 damage and hits pretty fast, second attack does 50 and goes slightly slower but still faster than an axe which does the same damage, the knifes have very broken lock on mechanics so even if your not directly aiming at the zombie you can still constantly hit them, this makes it extremely easy to kill headcrabs before they even touch you, the range is also long enough that it becomes quite easy to kill headcrabs even while they're jumping (which is op). And I'm not sure but I'm pretty sure that damage from the back did x2 which means that it would only take 2 hits to kill a zombie from the back using the secondary attack (around 3-4 seconds for 1 zombie).

fourth, although it seems like these issues could be nerfed or fixed, they really cant, since the knives are part of the pointshop, if saint where to nerf them (to my knowledge) he would have to nerf them on every other server as well since the pointshops are connected.

If you still want these added after reading all this then maybe you should try being on the receiving end of the knives for a few days so you can revaluate your answer.
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#17
1-25-17, 08:18 PM
@AlphaSavior He could make the knives for ZS only.

He could patch them, then list them under "DO NOT BUY ZS ONLY" like he does with the Dual Berettas on TTT.
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#18
1-25-17, 08:28 PM
@"VietnamHusky" What? How tf does making knives exclusive to Zombie Survival solve anything @AlphaSavior said?
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#19
1-25-17, 08:29 PM
(1-25-17, 08:18 PM)VietnamHusky Wrote: @AlphaSavior He could make the knives for ZS only.

He could patch them, then list them under "DO NOT BUY ZS ONLY" like he does with the Dual Berettas on TTT.

you have played deathrun right?... right?

those knives are the main thing in deathrun, that would be like taking the boomstick away from zs and making it ttt only...

just use the weapons in the game instead of resorting to cheap tactics and if your tired of the melees then make a post suggesting new ones.
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#20
1-26-17, 09:29 AM
Alright, I did a bad job at explaining myself.

Saint could say, add the fade Karambit knife again to the pointshop. So now there's 2 Karambit knives in the pointshop.

Now Saint could take one of those Karambit knives, Nerf it's damage and speed, and list it in the point shop under "DO NOT BUY ZS ONLY". Either that or add it to the worth menu.
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