7-20-15, 10:13 PM
I suggest that for the server player shops are implemented. This would allow players to interact and utilize the economy without needing both players (producer and consumer) to be online at the same time.
With the use of multiple player shops, a sense of capitalism can be established which will further engage players into the gaming experience. It seems the current plan is to have a single admin shop, which while purposeful, does not allow the flexibility for interaction between players that a plugin like Signshop allows for.
With the use of multiple player shops, a sense of capitalism can be established which will further engage players into the gaming experience. It seems the current plan is to have a single admin shop, which while purposeful, does not allow the flexibility for interaction between players that a plugin like Signshop allows for.
"They don't always think it be like it is, but it do" -Oscar Gamble