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TTT Changelog
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TTT Changelog
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Omen267901 Away
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#11
6-6-17, 05:30 PM
So, the +100 HP and AP are one-time use boosts I assume? Does AP mean Armor (as in suit armor)?
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#12
6-6-17, 05:43 PM
(6-6-17, 05:30 PM)Omen267901 Wrote: So, the +100 HP and AP are one-time use boosts I assume? Does AP mean Armor (as in suit armor)?

Actually AP doesn't work in TTT, so I replaced it with body armor which reduces bullet damage by 30%
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#13
6-6-17, 05:51 PM
So does this mean people can buy their way out of an impair?
hahaha


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#14
6-6-17, 05:53 PM
(6-6-17, 05:51 PM)The Doctor Wrote: So does this mean people can buy their way out of an impair?

Sure, losing 1k LFG points is worse than losing some health
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#15
6-6-17, 05:59 PM
(6-6-17, 05:53 PM)SaintLuther Wrote: Sure, losing 1k LFG points is worse than losing some health

Seems kinda broken imo, shoot somebody and they get away, then you find them again and try to kill them and suddenly they have full HP again + potentially body armor. I suppose 1k LFG points is pretty pricey but I'd prefer it to be +20 HP for like, 250 points and can only be bought once a round.

Also, I can't pick up ammo for the m4a1, everyone else is saying they can but I can't for some reason. https://www.youtube.com/watch?v=hjWfYUqZ...e=youtu.be

Also, I'm still crashing. Once a round at the very beginning my game crashes every single time.

EDIT: The Negev is brokenly powerful, if you get someone within ~5ft you can pretty much instagib them and it retains most of its power for a decent range, suggest lowering either RoF or damage a bit.
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#16
6-6-17, 09:02 PM
(6-6-17, 05:59 PM)Omen267901 Wrote: Also, I can't pick up ammo for the m4a1, everyone else is saying they can but I can't for some reason.

That's fixed now
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#17
6-7-17, 04:35 PM
6/7/17 - More Powerups/Balances/Fixes

You can now buy Traitor and Detective rounds from the PointShop for 10k and 5k respectively. They will redeem the next round after you buy them. They will not redeem during event rounds or when you already became a traitor or detective. If the map changes, crashes, or you leave before it is redeemed, you'll still get the round next time you join.

The Winchester has been buffed.. again. 60 damage, 0.9 delay, and 3x headshot multiplier.

The AN-94 now receives full clip from the loadout like all the other weapons.
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#18
6-7-17, 04:46 PM
Will buying them force more of the others to spawn?
[Image: 76561198119158053.png]
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#19
6-7-17, 05:16 PM
(6-7-17, 04:46 PM)skinny720 Wrote: Will buying them force more of the others to spawn?

No someone will probably just lose a T or det round. But then what would happen if 3 people bought T round when there's 8 people. Likewise what if 2 people bought detective and theres 10 people.
hahaha


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#20
6-7-17, 05:26 PM
(6-7-17, 05:16 PM)The Doctor Wrote: No someone will probably just lose a T or det round. But then what would happen if 3 people bought T round when there's 8 people. Likewise what if 2 people bought detective and theres 10 people.

If someone buys it they'll be an addition to the current traitors, they won't take other's round away. If 2 people bought detective with 10 people, there would be 3 detectives total.
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