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[Rejected] A parkour mod suggestion
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[Rejected] A parkour mod suggestion
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#1
11-8-17, 07:41 AM
This is a parkour mod. It isn't a weapon, its a passive ability. You can climb buildings at any time, but you cant go very far. However it works amazing while using wheatleys parkour swep. With this you can climb faster and climb longer. 

link: https://steamcommunity.com/sharedfiles/f...=314286956
Add the mod?
(16 votes total)
yes, i want better parkour
10 (62.5%)
screw this, everyone should stay on the ground
6 (37.5%)

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#2
11-8-17, 06:23 PM
Don't we have something like this already?
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#3
11-8-17, 07:17 PM
HOTP is bad, the author of it made another passive parkour mod, which can be found here http://steamcommunity.com/sharedfiles/fi...=240159269
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#4
11-8-17, 07:49 PM
(11-8-17, 06:23 PM)TrueCrimson Wrote: Don't we have something like this already?

yes, and as I said, it makes the parkour mod we have better by letting us climb longer and faster.

(11-8-17, 07:17 PM)『TXM』Xenon Wrote: HOTP is bad, the author of it made another passive parkour mod, which can be found here http://steamcommunity.com/sharedfiles/fi...=240159269

that one doesn't let us climb further. That mod is cool, but the purpose of this one is for climbing.
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#5
11-8-17, 08:04 PM
Reading the comments make me think this mod is bugged. People in it said it messes with noclip which sounds bad. No point in adding if it screws with noclip.
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#6
11-8-17, 08:13 PM
(11-8-17, 08:04 PM)TrueCrimson Wrote: Reading the comments make me think this mod is bugged. People in it said it messes with noclip which sounds bad. No point in adding if it screws with noclip.

It's not bugged, let me explain. I used to have this, and because of the way that it attaches you to a ledge that you are looking at when you hit your forward key, when noclipping through the map(which you can't do on LFG anyway), it tends to attach you to the map itself, getting you stuck in the process.
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#7
11-8-17, 08:37 PM
Yeah but if it bugs that part I feel like it has other bugs too.
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#8
11-9-17, 07:25 AM
(11-8-17, 08:37 PM)TrueCrimson Wrote: Yeah but if it bugs that part I feel like it has other bugs too.

I've used it for over a month in single player and haven't noticed anything else.
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#9
11-9-17, 10:26 AM
(11-8-17, 08:37 PM)TrueCrimson Wrote: Yeah but if it bugs that part I feel like it has other bugs too.

Do you understand what a bug is? This isn't an issue with the code, that's just how it works. I can talk to the creator about fixing it as I may have an idea.

Someone fixed the noclip issue and also made it so that velocity changes when you grab a ledge http://steamcommunity.com/sharedfiles/fi...=873323581
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#10
11-25-17, 01:01 PM
(11-9-17, 10:26 AM)『TXM』Xenon Wrote: Someone fixed the noclip issue and also made it so that velocity changes when you grab a ledge http://steamcommunity.com/sharedfiles/fi...=873323581

If you want that addon, make a thread for it.

This suggestion is only at about 50%, so I'm rejecting it.
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