12-20-15, 11:09 PM
(12-20-15, 08:59 PM)SaintLuther Wrote: Detectives currently have them... and why would you defib a traitor buddy to kill them?
Nah, not defibbing a T-buddy and killing them, an inno. I mostly do it to add an edge of delicious salt to the kill.
The defib, in my eyes, is a great tool especially when utilized correctly. Sometimes a T will die REALLY early in a round and a T might have to face a full server of people. They practically don't stand a chance. However, with the defib, the T can be brought back and the rounds can actually be more interesting.
For the innocent, they can dump T-bodies outside of the map as a safety measure so they won't be defibbed. It makes the innocent actually have to think a bit more. When a T gets resurrected, the TAB rank list shows them as red (if they were ID'd) so it isn't completely unfair.
I don't know, I think they are good fun for the whole server and add to the game in many different respects.