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Sandbox Suggestion
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Sandbox Suggestion
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UHC Offline
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#1
8-24-17, 11:30 PM
I recommend removing the few css weps we have now to css weapons on m9k base (basically has all of css weps and includes css weps alternate). On a side note, it does include the c4, so if this does get added, weapon restrictions will be needed.

Edit: I'm going to show you what the weps look like since the workshop uploader didn't showcase it well
CSS weps:
http://steamcommunity.com/id/HZRI/screen...6924139759
http://steamcommunity.com/id/HZRI/screen...6924138309
http://steamcommunity.com/id/HZRI/screen...6924144830

CSS alternate:
http://steamcommunity.com/id/HZRI/screen...6924143091
http://steamcommunity.com/id/HZRI/screen...6924152596
http://steamcommunity.com/id/HZRI/screen...6924153825

Heres a link: http://steamcommunity.com/sharedfiles/fi...ons+on+m9k

Another wep id like to have replaced is the 3d maneuver gear with a different grappling hook.

Link: http://steamcommunity.com/sharedfiles/fi...=931448005

map requests:
Edit #2 (the people talking about forest forts up to zellogi are referring to gm_battlebase)

- Gm_progress_construct: http://steamcommunity.com/sharedfiles/fi...earchtext=
- gm_cloudbuild: http://steamcommunity.com/sharedfiles/fi...earchtext=
- gm_forest_final: http://steamcommunity.com/sharedfiles/fi...earchtext=
- gm_forestforts: http://steamcommunity.com/sharedfiles/fi...orestforts
- gm_battlebase: http://steamcommunity.com/sharedfiles/fi...battlebase
- gm_lair: http://steamcommunity.com/sharedfiles/fi...=104488112
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TheDiamondMiner Offline
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#2
8-24-17, 11:43 PM
-vouch everything besides the gm_cloudbuild and the gm_progress_construct, we already have enough gun packs, and the other maps just aren't good for Sandbox.. btw, there is already a suggestion for cloudbuild http://lennyfacegaming.org/showthread.php?tid=5501

we also already have a grappling hook thing, it is the 3D movement gear

forest final has no flat land to build and seems boring

forest forts seem alright.. map seems tight, and even above ground it is not flat land for building, etc.

gm lair, has like only one place to base, and would be total cancer on our Sandbox...

The main things people go on Sandbox for is to Build, PVP, drive vehicles EX: Train, Boats, Land Vehicles, Air Vehicles, and decorate interiors of already world made structures... and these maps are missing a good chuck of these things.
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#3
8-24-17, 11:56 PM
forest final is basically big island but without the water or caves
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Deucedemon Away
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#4
8-25-17, 12:30 AM
I like some the maps. but the M9k and the grappling hook. is not what I like. We have had m9k in the past and it really does not look or give a good customization like Cw does(there're addon packs for Cw). I prefer 3d gear over anything.

Maps I like:
Gm_progress_construct - looks like a city multiple areas to build in, big map
gm_cloudbuild - outside, looks really cool, has water,flatland,baseing spots
gm_forest_final - i just would like to replace this on for big island

maps I don't like:
gm_lair - to small of a map do do anything, nothing really interesting.
gm_forestforts - looks like most of it is inside, all desert no real diversity.
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#5
8-25-17, 11:27 AM
M9K used to be in the server, but something broke and every gun had bottomless clips and infinite ammo. Also why remove the CS:S weapons? They're probably more balanced than anything else we have, and M9K is definitely not balanced at all.

The grappling hook is trash. If you don't like the gross hotkeys it uses, oh well, because if you change them, they don't save. You also cannot unequip it without using a console command or by dying.

Map Opinions:
Gm_progress_construct - Seems ok.
gm_cloudbuild - Nah, we have like 7 maps that look like that, we don't need more.
gm_forest_final - I can just imagine the lagfest from having such a detailed map on the server. Frames already suffer on Floating Worlds and that's not even a detailed map.
gm_forestforts - Why did you call it forestforts when the map name is gm_battlebase? Also its mostly hallways so people are gonna get lost and not wanna play this map. It's a no from me.
gm_lair - Way too small and is 90% water
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#6
8-25-17, 12:08 PM
(8-25-17, 11:27 AM)Zellogi Wrote: M9K used to be in the server, but something broke and every gun had bottomless clips and infinite ammo. Also why remove the CS:S weapons? They're probably more balanced than anything else we have, and M9K is definitely not balanced at all.

I'm saying replace them with the css weps on m9k. theyre the same weps, this addon just has all css weps and an alternate (more highly detailed), pack of em as well
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#7
8-25-17, 05:13 PM
(8-25-17, 12:08 PM)Honorable_ZR Wrote: I'm saying replace them with the css weps on m9k. theyre the same weps, this addon just has all css weps and an alternate (more highly detailed), pack of em as well

We would have to include the M9K base for them to even work, so that's two addons you're suggesting.
Alternatively, we could replace the current CS:S pack we have (which only includes 10 weapons) with this one that includes 28 weapons and requires no base. Still requires CS:S content to be mounted, but who doesn't have that in this day and age?
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#8
8-25-17, 06:34 PM
(8-25-17, 05:13 PM)Zellogi Wrote: We would have to include the M9K base for them to even work, so that's two addons you're suggesting.
Alternatively, we could replace the current CS:S pack we have (which only includes 10 weapons) with this one that includes 28 weapons and requires no base. Still requires CS:S content to be mounted, but who doesn't have that in this day and age?

I know it says things like: download all this stuff, but I didn't do any of those or download anything else on m9k base and it worked fine. IDK if it changes if its on multiplayer, that needs testing.
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