6-23-19, 01:18 AM
Looks great, almost all of them! At least functionally. Personally, I prefer to have a more dedicated bomber class vehicle, even with the fuckoff huge bombs. It's slow as hell and massive, tends to balance that part out. Besides, I think there's a possibility that you can shoot the bomb before it touches down. But there's a slight problem that comes with seemingly all the aircraft:
[Gredwitch's base] lua/entities/gred_base_bullet/shared.lua:379: attempt to call method 'SetMaterialIndex' (a nil value)
1. Explode - lua/entities/gred_base_bullet/shared.lua:379
2. unknown - lua/entities/gred_base_bullet/init.lua:35
This error, which is whenever most, if any, normal bullets actually hit something. Dunno how to fix it whatsoever.
[Gredwitch's base] lua/entities/gred_base_bullet/shared.lua:379: attempt to call method 'SetMaterialIndex' (a nil value)
1. Explode - lua/entities/gred_base_bullet/shared.lua:379
2. unknown - lua/entities/gred_base_bullet/init.lua:35
This error, which is whenever most, if any, normal bullets actually hit something. Dunno how to fix it whatsoever.