6-17-20, 08:27 PM
I have not played on DarkRP on LFG, but my experience on many other darkrp servers that have these rules just made the experience way less fun and joyful. Here's what I think should be reworked or removed
-RDM rework: I don't know how it was handled on LFG, but assuming every time someone died an admin was called, this should not be the case. It makes more sense to see if a certain player is repeatedly randomly killing rather than tracking every single kill that happens in LFG
-FailRP: This one I will calrify for each rule if it has a mention for a certain job.
-Only thieves can mug: yes because gangsters and random people on the street never do that. again, all this does is limit what players can do, I don't see a reason for only one specific job having the ability to do that. It makes more sense for having a lot more jobs being allowed to mug. Not to mention, this could work out for other jobs that aren't using guns. Rapists can use it to threaten the person with rape when they have them in a secluded area.
-Printers cannot be hidden or only accessible through locked, unowned doors: Why? if police are out to destroy it, they have a battering ram, if other criminals are out to get it, they have a lockpick. And the real weird one is not being allowed to hide them. Yeah, make it so people can get to them, but not being able to hide them is just ridiculous.
-Gangsters must follow mob boss orders or failrp: then use the demote tool. does this need to be a rule?
-Only medics and raiders can assist you in bank robbing: Im guessing this is to prevent a mess of random players joining in on the madness. Only 2 problems. For one, it's LFG. I know sbox and darkrp are 2 different gamemodes, but still. Second, darkrp was made to have a certain level of chaos and hilariousness.
-Gun dealer cannot sell any gun over 2x its value: yeah I get that this is to prevent scammers, but what fun is it if there isn't some level of risk and evil plonkers scamming others?
-Gun dealers may not self supply then switch to another job, this is failrp: yeah this is acceptable.
-Medics cannot heal and switch roles, it is failrp: that's pretty fair, people would abuse that.
-Thieves cannot rob the bank with mob boss: another one that doesn't make sense. A thief steals things, that includes money. I really don't get why this one is a rule.
-Car Mechanic becoming role to fix car then changing immediately to another, this is failrp: that's fine and makes sense.
-Terrorists can only kill government jobs or failrp: last time I checked, terrorists kill a lot more than government officials. They kill civilians, religious people, big people in corporations and so forth. This just makes the terrorist conduct a pd raid but adverting terror instead of adverting raid.
-Osama can only kill government officials: same point as terrorists.
-Hobo King can command other hobos: Hobo King shouldn't be a thing. being a hobo shouldn't require having to follow the orders of another Hobo. This job already has enough limitations, they don't need to be bossed around.
-raiders cannot raid the police: "raiders" cannot "raid" the police... I should ask how this one even became a thing.
-NLR: No. darkrp was not made for NLR and it really shows. there is nothing more infuriating than respawning and not being allowed to save your base or other valuables because of NLR. what are you supposed to do if you're a lone gun dealer, hope the police help you? good luck with that. I've played on servers without NLR and the raiding experiences were much better since it was a constant battle of saving your stuff and getting away with the goods. the only part of this rule that makes sense is being unhired as a personal bodyguard upon death.
-RDM rework: I don't know how it was handled on LFG, but assuming every time someone died an admin was called, this should not be the case. It makes more sense to see if a certain player is repeatedly randomly killing rather than tracking every single kill that happens in LFG
-FailRP: This one I will calrify for each rule if it has a mention for a certain job.
-Only thieves can mug: yes because gangsters and random people on the street never do that. again, all this does is limit what players can do, I don't see a reason for only one specific job having the ability to do that. It makes more sense for having a lot more jobs being allowed to mug. Not to mention, this could work out for other jobs that aren't using guns. Rapists can use it to threaten the person with rape when they have them in a secluded area.
-Printers cannot be hidden or only accessible through locked, unowned doors: Why? if police are out to destroy it, they have a battering ram, if other criminals are out to get it, they have a lockpick. And the real weird one is not being allowed to hide them. Yeah, make it so people can get to them, but not being able to hide them is just ridiculous.
-Gangsters must follow mob boss orders or failrp: then use the demote tool. does this need to be a rule?
-Only medics and raiders can assist you in bank robbing: Im guessing this is to prevent a mess of random players joining in on the madness. Only 2 problems. For one, it's LFG. I know sbox and darkrp are 2 different gamemodes, but still. Second, darkrp was made to have a certain level of chaos and hilariousness.
-Gun dealer cannot sell any gun over 2x its value: yeah I get that this is to prevent scammers, but what fun is it if there isn't some level of risk and evil plonkers scamming others?
-Gun dealers may not self supply then switch to another job, this is failrp: yeah this is acceptable.
-Medics cannot heal and switch roles, it is failrp: that's pretty fair, people would abuse that.
-Thieves cannot rob the bank with mob boss: another one that doesn't make sense. A thief steals things, that includes money. I really don't get why this one is a rule.
-Car Mechanic becoming role to fix car then changing immediately to another, this is failrp: that's fine and makes sense.
-Terrorists can only kill government jobs or failrp: last time I checked, terrorists kill a lot more than government officials. They kill civilians, religious people, big people in corporations and so forth. This just makes the terrorist conduct a pd raid but adverting terror instead of adverting raid.
-Osama can only kill government officials: same point as terrorists.
-Hobo King can command other hobos: Hobo King shouldn't be a thing. being a hobo shouldn't require having to follow the orders of another Hobo. This job already has enough limitations, they don't need to be bossed around.
-raiders cannot raid the police: "raiders" cannot "raid" the police... I should ask how this one even became a thing.
-NLR: No. darkrp was not made for NLR and it really shows. there is nothing more infuriating than respawning and not being allowed to save your base or other valuables because of NLR. what are you supposed to do if you're a lone gun dealer, hope the police help you? good luck with that. I've played on servers without NLR and the raiding experiences were much better since it was a constant battle of saving your stuff and getting away with the goods. the only part of this rule that makes sense is being unhired as a personal bodyguard upon death.