8-24-20, 12:03 PM
(This post was last modified: 8-24-20, 12:18 PM by westernspy. Edited 1 time in total.)
(8-24-20, 09:17 AM)Shelby01 Wrote: we could try tfa weapons. we have tfa base for the tfa anti-air launchers and the mystic katana
ive got an idea for tfa weapons, although the only pack i was able to find was another call of duty pack, which is basically maybe the good TFA weapon packs out there
(8-23-20, 11:38 PM)PresentDr. Wrote: please god just like find a better weapon base.you only seem to be biased against arccw while everyone loves it, it was a major improvement from shifty act3, there’s lots of tbings arccw does better than tfa or cw 2.0
oh and yeah we can have all three weapon bases, if we can add ArcCW and TFA to the title we could draw some attention
(8-23-20, 04:02 PM)UHC Wrote: Arcw cw zenith: no one will use these. there's no point to adding themthere’s like only one purpose of using it and it’s quite the unusual, oh boy it’s also insane, but yeah i guess, everyone’s focused on hip spread and recoil
forgot one thing, the ammunition types are more useful than fire and brimstone, did you forget about the ammo types and shit? (sadly nerf darts aren’t physical, i can suggest the creator to do that)
(8-23-20, 04:02 PM)UHC Wrote: cheaty attachments: many of these are cool, but the name says it all. some will give weapon no recoil and others make assault rifles kill quicker. no way.i might have to look into arccw in how to restrict certain things, but the death laser doesn’t even do shit with hip spread, so a fast firing machine gun with no recoil might as well miss all your shots and your enemy has the advantage