Hello There, Guest!   Inicia Sesion Login Registrate Register La Hora Current time: 6-3-26, 11:40 PM
Login
Username/Email:
Password:
Lost Password?
 
Lenny Face Gaming Forums
  • [ ] Portal
  • [ ] Forum
  • [ ] Members
  • [ ] Calendar
  • [ ] Help
  • Steam Group
  • GameTracker
  • Youtube
Donations | Server List | Admin List | Bans | Praise The Overlord!
Home Lenny Face Gaming Forums › Lenny Face Gaming › Server Chat › Server Suggestions v
« Previous 1 … 30 31 32 33 34 … 48 Next »

Some more Sandbox Suggestions
Pages (2): 1 2 Next »
Threaded Mode
Some more Sandbox Suggestions
« Next Oldest | Next Newest »
Views 17396
Replies 15
Users browsing this thread:
Zellogi Offline
Indie Game Dev
***
Legendary (301)
Posts: 2,416
Threads: 65
Thanks: 252 in 214 posts
Thanks Given: 47
Joined: Dec 2015
Warning Level: 0%
gmod_donator_premium
Member
#1
1-18-17, 06:54 PM
I probably will never stop having ideas for Sandbox.

So my first idea, even though I worked on it, is to remove the scifi weapons, as ever since it's been added, players timing out is at an all time high, because almost all of  them shoot entities and if they don't have the addon, it crashes them. I was originally gonna suggest replacing them with some other weapons, but I haven't found any that were reasonable in size relative to content, so if someone can find something to replace it with thats not morbidly huge in size, that'd be great.

Second idea is to either extend the map vote timer, or to remove it (ads still pop up every x minutes) because quite often players will be building or coding E2 (me included) and a mapvote will happen, and we wanna extend the map, but since more people vote to change the map, we lose whatever we're working on. Plus, I've seen map changes happen every mapvote for an hour or so, and 20 minutes doesn't seem like a lot of time. So we should either extend the mapvote timer, or just remove it entirely and let admins change the map when necessary. This will, of course, not impact the flow of ads for non-donating players as that can stay at every 20 minutes. Just lower the frequency of map changes because 20 minutes doesn't seem like very long to do stuff.

Third and last idea is to replace the FA:S 2.0 weapons on Sandbox to CW 2.0, and the reason I suggest this, is when I was looking through the workshop for the first idea, I noticed a large amount of weapons run off the CW base, and almost none run off the FA:S base, so suggesting weapons to be added in the future would be simplified if we had CW 2.0 as our main weapon pack. Another reason is that for some reason when reloading FA:S shotguns, it causes script errors. The only one exempt from this is the TOZ shotgun. Plus, the kill icons broke, and CW comes with kill icons already added into the pack, so that's a bonus too.
CW 2.0 Link: http://steamcommunity.com/sharedfiles/fi...=349050451
Extra CW Weapons: http://steamcommunity.com/sharedfiles/fi...=358608166
Pistols, Revolvers, SMGs, Rifles, Long Range Rifles, Shotguns, Content Pack, Precacher

So what do you guys think? I'll create polls for each of these as usual, and see where it goes from there.
Remove the Sci-Fi weapons?
(17 votes total)
Yes, remove them.
7 (41.2%)
Yes, replace them.
8 (47.1%)
No, do nothing.
2 (11.8%)

Change the mapvote timer?
(17 votes total)
Yes, to 30 minutes.
3 (17.6%)
Yes, to 60 minutes.
6 (35.3%)
Yes, remove it and let admins decide when map changes are necessary.
4 (23.5%)
No, do nothing.
4 (23.5%)

Replace FA:S with CW?
(13 votes total)
Yes.
9 (69.2%)
No.
4 (30.8%)

[+]
  •
Find
Reply
RDP8 Offline
Forum User
Beginner (8)
Posts: 160
Threads: 13
Thanks: 9 in 5 posts
Thanks Given: 10
Joined: May 2016
Warning Level: 0%
#2
1-18-17, 07:01 PM
1st one: Either replace or remove the Sci Fi weapons.
2nd one: You should extend the map timer to 60 min and play an ad every 30 min.
3rd one: Instead of replacing FA:S, you should add CW as well. FA:S is really balanced and is a really good mod.
<Insert Dank Meme Here>
¯\_(ツ)_/¯
[+]
  •
Find
Reply
Zellogi Offline
Indie Game Dev
***
Legendary (301)
Posts: 2,416
Threads: 65
Thanks: 252 in 214 posts
Thanks Given: 47
Joined: Dec 2015
Warning Level: 0%
gmod_donator_premium
Member
#3
1-18-17, 07:03 PM
(1-18-17, 07:01 PM)RDP8 Wrote: 3rd one: Instead replacing FA:S, you should add CW as well. FA:S is really balanced and is a really good mod.

We only need one base, and the suggestion to add CW on top of FA:S was denied for size reasons, but maybe if we replaced FA:S with CW it might be a thing since they're both about the same size.
[+]
  •
Find
Reply
RDP8 Offline
Forum User
Beginner (8)
Posts: 160
Threads: 13
Thanks: 9 in 5 posts
Thanks Given: 10
Joined: May 2016
Warning Level: 0%
#4
1-18-17, 07:05 PM
(1-18-17, 07:03 PM)Zellogi Wrote: We only need one base, and the suggestion to add CW on top of FA:S was denied for size reasons, but maybe if we replaced FA:S with CW it might be a thing since they're both about the same size.

Ok, CW does have a lot more weapons and more customization. But i like FA:S. So i would be fine either way.
<Insert Dank Meme Here>
¯\_(ツ)_/¯
[+]
  •
Find
Reply
SaintLuther Offline
Administrator
*******
Legendary (1147)
Posts: 9,413
Threads: 91
Thanks: 1,063 in 805 posts
Thanks Given: 75
Joined: Dec 2014
Warning Level: 0%
Administrators
#5
1-18-17, 07:09 PM
I removed scifi weapons, and if I switch the mapvote timer, the ad timer will remain at 20 minutes. I can either make it 20 minutes for everyone, or have an individual timer for each player
[+]
  •
Website Find
Reply
Ancient Llama Offline
Premium Donator
***
Beginner (5)
Posts: 85
Threads: 27
Thanks: 9 in 8 posts
Thanks Given: 0
Joined: Jan 2016
Warning Level: 0%
gmod_donator_premium
Member
#6
1-18-17, 07:11 PM
these are all amazing ideas with the vote timer for sureeeee amazing for that and with the ads prob just keep them at regular time since we are use to it very 20 minutes but for the weapons of the scifi i can agree the time outs are from a regular 5% to the now 75% andd last the thrid idea with the replacing i cna agree if they have better weapons but people aren't using them as much when it was added most thing they use them for is just shoot the m79 (gernade launcher) is it be nice to replace them
[+]
  •
Find
Reply
Zellogi Offline
Indie Game Dev
***
Legendary (301)
Posts: 2,416
Threads: 65
Thanks: 252 in 214 posts
Thanks Given: 47
Joined: Dec 2015
Warning Level: 0%
gmod_donator_premium
Member
#7
1-18-17, 07:11 PM
The ad timer is fine, I just don't like a mapvote popping up every 20 minutes, seems way too often for a game that has almost zero purpose compared to the other gamemodes we have lol
[+]
  •
Find
Reply
RDP8 Offline
Forum User
Beginner (8)
Posts: 160
Threads: 13
Thanks: 9 in 5 posts
Thanks Given: 10
Joined: May 2016
Warning Level: 0%
#8
1-18-17, 08:37 PM
(1-18-17, 07:09 PM)SaintLuther Wrote: I removed scifi weapons, and if I switch the mapvote timer, the ad timer will remain at 20 minutes. I can either make it 20 minutes for everyone, or have an individual timer for each player
Could u make the ad time less for admins pls?
<Insert Dank Meme Here>
¯\_(ツ)_/¯
[+]
  •
Find
Reply
SaintLuther Offline
Administrator
*******
Legendary (1147)
Posts: 9,413
Threads: 91
Thanks: 1,063 in 805 posts
Thanks Given: 75
Joined: Dec 2014
Warning Level: 0%
Administrators
#9
1-18-17, 08:40 PM
(1-18-17, 08:37 PM)RDP8 Wrote: Could u make the ad time less for admins pls?

How about you donate $1?
[+]
  •
Website Find
Reply
RDP8 Offline
Forum User
Beginner (8)
Posts: 160
Threads: 13
Thanks: 9 in 5 posts
Thanks Given: 10
Joined: May 2016
Warning Level: 0%
#10
1-18-17, 08:43 PM
(1-18-17, 08:40 PM)SaintLuther Wrote: How about you donate $1?

Dont have a credit card or paypal and my parents dont trust the site XD.

I tried explaining to them that its safe but they wont listen.
<Insert Dank Meme Here>
¯\_(ツ)_/¯
[+]
  •
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

  • Contact Us
  • Lenny Face Gaming Forums
  • Return to Top
  • Lite (Archive) Mode
  • Mark all forums read
  • RSS Syndication